The latest Arcade feature releases, improvements, design updates, and bug fixes.
May 11, 2022

🎉 Announcing Arcade for Teams! 🎉 This is our multiplayer experience that we have been working hard on for the past few months. You can now:

  • Discover already created Arcades and easily grab links within a single library across a team.
  • Collaborate on Arcades by inviting colleagues into a demo.
  • Control permissions by change access permissions anytime on a demo.
  • Manage users by add, remove or monitor colleagues within an Arcade Team account.
  • Set up customized branding by choosing one branding theme for your Team, and have it apply to all Arcades. Ensure that everyone stays on brand!
  • Compare performance by learning about which Arcades perform the best, and build on top of successful Arcades.

Interested? Sign up via this link.

Other neat things

  • Add a “See it live” overlay to your Arcade let your viewers know that there’s something interactive. This can increase engagement up to 2x!
  • More discoverable settings: You can now change your chrome window or background color right within your editing experience.
  • Capture is a lot easier by loading faster in a separate tab. You no longer need to wait to see your Arcade load — you will see an instant preview and use a separate tab.

Also, a nice shoutout from Google — we were told that we are now featured by the Chrome store. These badges are given to builders that “follow our technical best practices and meet a high standard of user experience and design.”

April 14, 2022


  • 🚨 Top requested improvement is out 🚨 You can now move a hotspot text box’s location. In order to do this, you simply drag and drop the text box.
  • You can now copy and paste your Arcade steps! Anytime you want to move a step from another Arcade to another one, you can. It’s also useful if you want to add a CTA to an Arcade.
  • Now every step automatically reassigns to your next step. No more missing targets!
  • You will now get a confirmation for any step that you want to delete.
  • You can now upload .mov files (from Quicktime).
  • We’ve made some major performance improvements — when you use Arcade, you may notice it loads a lot faster. You will see this especially on published Arcades, on mobile, and in low bandwidth settings.
  • When you build a super long Arcade, editing it has become a lot faster and easier.
  • We’ve made some improvements to the Android viewer experience, during which a user can open the full screen experience.
  • You will not see a scrollbar for any published Arcades.

Bug fixes

  • We fixed an Analytics bug which meant that data was not showing up correctly.
  • We fixed some bugs for hotspot editing inside Safari.
  • We fixed the embed code for users who have video as the first step.
  • We fixed some rending issues around the browser bar.
  • We fixed “change hotspot color across all steps.”
March 29, 2022

Today is a big release for us: Arcade Play! This is our reimagined capture experience which makes it easier for you to record a demo, all from one button! To learn more, read our blog article.

March 3, 2022


  • We’re about to ship two big releases — a better capture experience, and a new product for companies who are using Arcade. Please email Caroline ( if you want to check out the alpha version for early feedback. We’re prioritizing current users.


  • We’ve shipped an update to make it so that when you delete a step, the hotspot’s target automatically changes to the next step.
  • We’ve fixed the embed code snippets.

Bug fixes

  • When two videos were right after each other, the second video didn’t play.
February 7, 2022


  • We’ve added OEmbed preview support. When you paste your Arcade inside Slack, LinkedIn or other social media, the first step will show up as a thumbnail.


  • On our Chrome extension, we removed the video button. We’re making dramatic changes to our video capture experience but for now we are removing it as it was adding confusion.
  • We’ve invested in saving branding schemes. When you edit or change the color of a hotspot, it will automatically remember for you.

Bug fixes

  • Video preview inside the flow builder was not working. We’ve fixed it now.
  • Assigned targets were not correlating with their step number.
January 19, 2022
  • We made some significant changes to the Arcade preview and Arcade link viewer experience. When you copy your URL, you can now see a much better sized Arcade with proportional hotspots.
  • This does not affect the embed experience — when you embed your Arcade inside a website or blog post, it embeds just the Arcade (like above!)
  • We also made it much shaper resolution for the captures.
  • We make it clearer that you can restart the Arcade in the top browser button.
  • We added a Twitter “share” button right from the Arcade builder experience.
January 18, 2022

👋 It’s been a crazy month. We shipped a new website, and launched publicly! Thanks for the ❤️

  • We’ve shipped some improvements to the self service signup experience. It’s clearer now about how to sign up for a Chrome extension.
  • We updated some “empty state” changes for when an user wants to start uploading Arcades.
  • We added Arcade branding to each new Arcade.
  • We added the hotspot text preview while someone is building an Arcade.
  • We invested in Mux for better and faster streaming of video.
  • We allow you to add the same video or screenshot from the library into the Arcade.
  • We fixed some issues with Record Clicks.
  • We fixed some issues with “Assign targets.”
December 14, 2021
  • We added a confetti moment when you publish...because why not!
  • We now allow users to duplicate Arcades. This is particularly useful for when users want to recycle Arcades across properties.
  • We made some fixes to pesky tooltips not pointing 100% at the right feature.
  • We made some changes to the CTA buttons — we have them become white text on colored backgrounds.
  • We brought back the ability for users to see their hotspot text show up in the flow builder.
December 6, 2021

We made it much easier to publish your Arcade. Now you can grab the link from the "Share" button.

November 29, 2021
  • Engagement Reports: We now allow you to look into specific Arcades and figure out where drop offs happen between steps. This is super valuable to figure out how to increase conversions.
  • Check out the below example to see how you can toggle between Arcades:
November 19, 2021

We've made two major investments in the extension: Dimensions and mobile responsiveness.

  • Dimensions: When you are capturing an Arcade, sometimes you want to swap out content and replace it with new content. When you do that with a different browser size, the dimensions look off. So we built in something for our extension that makes it seamless.
  • Mobile: Our customers care about responsiveness. We've made some investments in our Arcades so that now they look pretty on mobile.
November 17, 2021

We've shipped ✨ graphs ✨ for your analytics!

  • Now you can visualize your Arcade's performance over time across uniques, impressions, engagements and CTA clicks. Play with it here:
  • Compare and contrast the performance of specific Arcades if you want to see how different use cases are performing.
November 15, 2021

We've made a lot of investments in publishing your Arcade:

  • You can now edit your hotspot fonts
  • You can edit your Chrome wrappers
  • You can add a background image to your Arcade
  • You can now edit a description to your Arcade
November 8, 2021

We've made a lot of updates to the Chrome extension:

  • Users can now start and stop recordings with the ctrl-shift-s
  • We've made the text clearer in each button - "Take screenshot" "Record video" and "Record clicks"
  • We've made it faster to capture screenshots and video
  • We've made it so that when you update an Arcade, it updates in one tab instead of multiple

We've made fixes to the CTA color picker so that it's not hidden

October 19, 2021
  • Hello, world! We're back 👋
  • We've released a fair amount. The biggest is that we've released Analytics. Now, any Arcader can see which people have engaged with their demo by looking at overall impressions, uniques, engaged users, and conversions. You can also compare top performing Arcades against the least.
  • We've rebranded our app with our new logo — the button! Using the button is one of our favorite interactions in the app.
  • We also have a very different user experience when building the demo:
  • You have numbers next to each step so that it's easier to navigate and refer to them.
  • You can edit targets within the hotspot editor.
  • You can edit the text of the hotspot.
  • You can use the ⬆️ and ⬇️ keys within the flow builder.
  • Updating the iframe code to be more responsive across embeds.
  • Investments in video streaming (thank you Mux) in making it quick to load and play.
  • We've invested more in our Chrome extension to make it more accurate with capture.
  • Many performance and bug fixes :)
September 5, 2021
  • More performance improvements and bug fixes.
  • We're going to be a bit quieter than usual as we're shipping some large features in the next few months, so will be quiet until our launch!
August 21, 2021
  • Our Chrome extension is published! Ping us if you want the extension. It's way easier now to publish your Arcade.
  • We published Arcade's Guide to PLG Growth, which got a fair amount of engagement and leads.
  • We've added a "publish" and "unpublish" buttons. This is especially useful if you have already published your Arcade and want to edit it after.
  • We've added CTA customization with branding. If your company has a personal brand, you can now upload your preferred colors.
  • We've made some performance improvements by separating the published Arcade from the built Arcade.
August 6, 2021
  • We shipped a feature that our customers didn't like so we unshipped it. Sometimes it's just as important to delete cruft as it is to ship.
  • We've made a lot of improvements to the loading states and performance. We added linting to the code and optimized the blur hash states.
  • We added a nice loading animation when a viewer first experiences their Arcade.
  • We're doing a big launch next prepping for that 🙂
August 2, 2021
  • We made it way easier for you to invite a collaborator!
  • When you add a callout, now it's easier to do so. The flow builder automatically takes you to the next step.
July 24, 2021
  • We've made two major investments in the publish experience: browser wrappers and backgrounds.
  • We've also deleted a lot of things that we've added in the past few weeks for a cleaner experience.
  • Bug fixes 🐛
July 17, 2021
  • We support video now. You can capture a video inside your browser and add it to an Arcade! 📹
  • We now support drag and drop. It's much easier to add content, maintain demos, or change your mind about the flow.
  • We've switched from Google Analytics to Amplitude. We now get way more high fidelity data on events within Arcade
  • We've been partnering with a few startups on embedding their Arcades on their homepages. Stay tuned on when they launch ⚡
July 8, 2021
  • We changed hotspots' text to be open by default.
  • We've made some investments in infa: setup, Google Analytics, Sentry, and user management
July 2, 2021

The biggest update is that we now support automagic flows! This means that Arcade automagically remembers where you clicked and creates clickable demos for you. This is a big investment in usability, which has been one of the top requested features from customers.

  • We've also made improvements to the flow builder experience by making the "stage" (or the actual editable asset) bigger.
  • We now let you add a CTA! We need to make the colors much better, though....comment on what you would prefer to see instead.
June 27, 2021
  • We have better better transitions between clicks based on 3.js animations.
  • We did more debugging tooltips to automatically change position based on area.
  • The Chrome extension also supports sign-on and Firebase.
June 14, 2021
  • Set up internal analytics on Google Analytics — we now track impressions, users, and conversions.
  • We launched two experiments with Carta. We saw up to 32% conversion from first impression to CTA, and 28% conversion from first impression to CTA on the other one. These are very good conversion rates compared to industry standards of 5%.
  • We have an internal login setup via Firebase authenticator — now you can have an account.
  • We made some improvements to the personal catalog. Instead of a list, it's a grid now!
  • We cleaned up our hosting and transitioned everything to Vercel